- Train Def x 3 (reach 500) and Digivolution should occur! Congrats, your Greymon has Digivolved to MetalGreymon!
- Next, fly over to Gear Savanna (again) and check out if there's any SUPER RARE Cards for sale (golden - those that costs 5000 Bits). Also buy the normal RARES, if any (red colored - 1500 Bits).
- Auto Pilot back.
- Quicksave.
- And let's head over to Grey Lord's Mansion!
- There's no time to waste. So explore the mansion swiftly but thoroughly. Check Item PCs on the way (particularly the 2 Brain Chips and the MP Chip).
- Find Mansion Key inside chimney in the dinning room.
- Go up into the lab and fall down into the office (you'll take some damage here, but it can't kill you).
- Next, go into the Myotismon's personal chambers and activate the secret passageway through the bed and into the Underground Basement.
- Here you'll find Myotismon laying on the ground, almost dead. Talk to him to receive the Fridge Key.
- Now head back to the fridge. Open it and read the note inside.
- Then go outside the Mansion and pick up the Steak (you might wanna leave and re-enter the screen to get one or two more pieces of Steak - as you wont get this Item ever again).
- Feed the Steak to Myotismon. Once recovered, he'll take you to the dinning room to hear his story.
- After that, Auto Pilot back to the City.
- TIP: You might wanna store some Items now to free some space in your backpack.
- TIP: Maybe you should go shopping and stock up PLENTIFULLY as well before we head out for the next quests.
- Quicksave.
- What we'll do now is go battle Mamemon and MetalMamemon. NOTE: Do not waste any more than only 1 hour each searching for them.
- Do MetalMamemon first. Battle. Learn Pulse Laser (if not, RESET). RECRUIT (+ 3 PP, total: 60). Get Def Chip.
- Auto Pilot back.
- Quicksave.
- Now let's go get Mamemon (I suggest you approach from the northeastern path). Battle. This is actually optional, but I STRONGLY advice you learn Full Potential from him (RESET is always your friendly button!) - if not, you can still learn it from Machinedramon 2. RECRUIT (+ 3 PP, total: 63). Get Quick Chip
- Auto Pilot back.
- Quicksave.
- Now we can meet Ninjamon at Digimon Bridge. Battle. RECRUIT (+ 2 PP, total: 65). Get Quick Chip.
- Auto Pilot back.
- Quicksave.
- Next, fly to Freezeland to visit Frigimon in his igloo. RECRUIT (+ 2 PP, total: 67).
- Auto Pilot back.
- Quicksave.
- Next, read Shell News (#6) about Myotismon's rumored retirement.
- Now head back to Grey Lord's Mansion and look for Myotismon in the dinning room and in his bed chamber - he's nowhere to be found.
- TIP: Even if your MetalGreymon is getting sleepy, hold on a little longer.
- Now try to leave the Mansion and Devimon will show up.
- After he leaves, the once sealed door of the Mansion (the bottom right one) becomes unlocked. Open it and head inside.
- Go down the elevator to enter the Undergound Lab.
- Aproach the guarding Tekkamon.
- Sleep and Save right next to him.
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Item PCs
Grey Lord's Mansion
▷ Brain Chip
▷ Brain Chip
▷ Sirloin
▷ Omni Disk
▷ Auto Pilot
▷ Medicine
▷ Def Disk
▷ Protection
▷ Large MP
▷ Medicine
▷ MP Chip
▷ Restore
▷ Auto Pilot
Grey Lord's Mansion Map
3rd Floor (Top Lab)
┌----------------┐
(9)]] [d] |
|--- ┌----------|
| | |
| | |
[e] └-----┐ |
|----┐ └----|
| [f] (0)|
└----------------┘
(9) are the stairs that lead back to 1st floor
(0) drops you to Myotismon's office on 2nd floor
[d] MP Chip
[e] Restore
[f] Auto Pilot
___________________________________________________________
2nd Floor (up the main stairs)
┌--┌---┐--┐
| | † | |
| |(V)| |
| └---┘ |---------------------┐
|Bedroom | (13) |
| | (X) |
└---(11)--| |Libry|
|Myoti's | |^^^^| |---------┐
|Office (12) |^^^^| (14) |
| | |^^^^| | |
| (0) |-----|^^^^|----|[i|j|k|l]|
| ┌----┐ | downstairs └---------┘
| | | |
| └----┘ |
[h] |
└--------┘
(0) marks the spot where you fall down (and take damage) from 3rd floor
(X) marks the book in the library that activates a trap door that makes you fall back down to the 1st Floor (the toilet room), taking some damage
(V) marks Myotismon's bed leading down to the the Mansion Basement
[h] Medicine
[i] Medicine
[j] Def. Disk
[k] Protection
[l] Large MP
___________________________________________________________
1st Floor (as you enter from Overdell Cemetery)
┌-|T|--------┐
┌-----|F|-| | [[[(9)
┌----[b][c]| | (8) |
| | (2)(X) |------┘
| (3) [a]| |
| | Kitchen | |
└-(4)-----┌------------(1)-|
┌-(4}K{---| upstairs |----[d]-┐
| | ^^^^^^^ | |
| ┌---┐ (5) |^^^| (7) |
| | | | |^^^| | [e]
| | | | |^^^| |--------┘
| | | | |^^^| |
| | | | |^^^| |
| └---┘ (6) (Z)
|Dinning | |
└---------------| |------┘
entrance
|F| is the fridge
|T| is the toilet
(X) marks the spot where you fall down after activating a trap in the library on the 2nd floor
(9) is the stairs that leads up to 3rd floor
}K{ is the chimney and the location of the Mansion Key
(Z) is the last locked door that leads to the Underground Lab
[a] Sirloin
[b] Auto Pilot
[c] Omni Disk
[d] Brain Chip
[e] Brain Chip
___________________________________________________________
Mansion Basement
┌------| |------┐
| └-----┘ |
┌----┐ ┌----┐
└----┘ └----┘
┌----┐ ┌----┐
└----┘ └----┘
┌----┐ }M{ ┌----┐
└----┘ └----┘
┌----┐ ┌----┐
└----┘ └----┘
| |
└-------|(V)|-------┘
(V) leads back to Myotismon's bed chamber
}M{ is Lord Myotismon himself!
___________________________________________________________